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This a very elegantly designed. Using the same scenarios from different points of view, and looping back to the beginning through multiple paths, demonstrate an ability to do a lot with a little. I'm very keen to this type of minimalist horror. Whatever extra elements you add ()variables, images), I would suggest to keep your puzzle box tight and precise. Having the elevator as a returning motif is certainly a good way to to ensure that, whatever new scenarios you come up with, we always be able to return to a familiar (if eerie) location. Good job!

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Very eerie! Love games that can make me think long and hard about my choices, and yours definitely does. I really liked that you looped the end of the game back to the start so that I could immediately go back and try all the options that I didn’t choose the first time. It’s very simple and straight-forward but still fun! Looks like you’ve got a solid understanding of the basics so far. Looking forward to seeing how you will marry art and style decisions with your game narratives!

I love that your choices really affect how the story is gonna go! Very cool. I love the way you set the atmosphere as well. 

I like your story and its setting! Elevator is a really good idea!